Crytek has won the SIGGRAPH 2014 award for ‘Best Real-Time Graphics’ with Ryse: Son of Rome, check it out in the Electronic Theater or Computer Animation Festival this week at SIGGRAPH.
We are also giving multiple talks:
- Monday, August 11, 9:00 AM – 12:15 PM: Advances in Real-Time Rendering in Games
- Wednesday, August 13, 9:00 AM – 10:30 AM: Asset production in Ryse: Son of Rome
- Wednesday, August 13, 10:45 AM – 12:15 PM: Real-Time Geometry Caches
I will be speaking in the asset production talk, as well as Sascha Herfort and Lars Martinsson. It’s also the first course we have done at Crytek where the entire course is devoted to one of our projects and we have 50+ pages of coursenotes going into the ACM digital library.